Latest Episode

Carbon, with Richard Smith

Posted on Friday, Mar 3, 2023

Richard Smith joins Timur and Phil. After the usual news round-up, we chat with Richard about the new C++ successor language, Carbon. Richard is one of the three lead contributors to Carbon and he discusses the philosophy and some of the special features that make Carbon different.

C++/WinRT

Posted on Wednesday, Oct 12, 2016

Rob and Jason are joined by Kenny Kerr from Microsoft to discuss the C++/WinRT library, previously known as ModernCpp, a standard C++ projection for the Windows Runtime.

SG14 Update

Posted on Friday, Oct 7, 2016

Rob and Jason are joined by Guy Davidson from Creative Assembly to discuss the work of the SG 14 game dev/low latency group including his ring buffer proposal and more.

Boost::Process

Posted on Thursday, Sep 29, 2016

Rob and Jason are joined by Klemens Morgenstern to discuss his experimental changes in boost::dll and his proposed boost::process library.

CppCon 2016

Posted on Sunday, Sep 25, 2016

Rob and Jason are joined by Chandler Carruth from Google, in this live interview from CppCon 2016 Chandler discusses the topics of his two CppCon talks and using Modules at Google.

Maintaining Large Codebases

Posted on Thursday, Sep 15, 2016

Rob and Jason are joined by Titus Winters from Google, about Google’s strategies to maintain a 100M line monolithic codebase.

MAME Emulation Project

Posted on Wednesday, Sep 7, 2016

Rob and Jason are joined by Miodrag Milanovic to discuss his work on the MAME emulation project, its history and moving the MAME codebase from C to C++.

News Roundup

Posted on Thursday, Sep 1, 2016

Episode 68 of CppCast recorded September 1st 2016